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       ::. BBK .::  
          Birkbeck University of   London 
        UK 
      ::. FUN .::  
          Future University Hakodate  
          Japan 
      ::. IIMROHTAK .::  
          Indian Institute of Management Rohtak  
          India 
      ::. ITB .::  
          Institute of Technology Bandung 
          Indonesia 
      ::. KETTERING .::  
          Kettering University 
          USA 
      ::. KNU .::  
          Kainan   University 
          Taiwan 
      ::. LEEDS .:: 
          University of Leeds  
          UK 
      ::. MCU .::  
          Ming Chuan University 
          Taiwan 
      ::. METU .::  
          Middle East Technical University 
          Turkey 
      ::. MJU .::  
          Myongji University 
          South Korea 
      ::. MSU .::  
          Moscow State University 
          Russia 
      ::. NUU .::  
          National United University 
          Taiwan 
      ::. NYU .::  
          New York   University 
          USA 
      ::. POLITO .::  
          Polytechnic University of Turin 
          Italy  
      ::. PURDUE .::  
          Purdue University  
          USA 
      ::. QUT .::  
          Queensland   University of Technology  
          Australia 
      ::. TSINGHUA .::  
          Tsinghua University  
          China 
      ::. U-AIZU .::  
           University of Aizu  
          Japan 
      ::. UBA .::  
          Universidad de Buenos Aires  
          Argentina 
      ::. UCC .::  
          University College Cork 
          Ireland 
      ::. UCM .::  
          Universidad   Complutense  
          Spain  
      ::. UCR .::  
          Universidad de   Costa Rica  
          Costa Rica  
      ::. UHK .::  
          University of Hong Kong  
          China 
      ::. UIOWA .::  
          University of Iowa  
          USA 
      ::. ULB .::  
          Free University of Brussels  
          Belgium 
      ::. UM .::  
          University of Malta  
          Malta 
      ::. UMD .::  
          University of Michigan-Dearborn 
          USA 
      ::. UNC .::  
          Universidad Nacional de Córdoba  
          Argentina 
      ::. UNIGE .::  
          Università degli Studi di Genova  
          Italy 
      ::. UNILJ .::  
          University of Ljubljana  
          Slovenia 
      ::. UNIMIB .::  
          University degli Studi of   Milano-Bicocca  
          Italy 
      ::. UNIMOL .:: 
          University of   Molise 
          Italy 
      ::. UNIST .:: 
          University of Split 
          Croatia 
      ::. UNIVE .::  
          Università Ca'   Foscari Venezia  
          Italy 
      ::. UOC .::  
          University of Creta  
          Greece 
      ::. UofO .::  
          University of Ottawa  
          Canada 
      ::. UOI .::  
          University of Ioannina  
          Greece 
      ::. UPR .::  
          Universidad de Puerto Rico  
          Puerto Rico  
      ::. US .::  
          Universidad de Sevilla  
          Spain 
      ::. USC .::  
          University of Southern California 
          USA 
      ::. UWI .::  
          University of the West Indies 
          Jamaica 
      ::. VMMI .::  
          Virtual Maastricht McLuhan Institute 
          the Netherlands 
      ::. VUA .::  
          Vrije Universiteit Amsterdam  
          the Netherlands 
      ::. WASEDA .::  
          Waseda  University  
          Japan 
      ::. WSU .::  
          Wayne State University  
          USA 
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            The Fifteenth International Workshop “Human-Computer Interaction, Tourism and Cultural Heritage: Strategies for a Creative Future with Computer Science, Quality Design and Communicability” is a  scientific meeting for discussing the latest advances in the areas of   artificial intelligence, computer art,  computer graphics,  digital culture, dynamic and static media (2D & 3D),  e-books, educational quality, electronic art, emerging technologies,  extended reality, human and social factors, interactive design, intelligent systems,  learning technologies, metaverse, mixed reality,  participatory design,  robotics, simulation and emulation of the reality,  software engineering, tourism,  ubiquitous computing,  usability,  use of drones for natural and cultural heritage,  video games, virtual museum, visual arts and web, and so on. All contributions should be of high originality, quality, clarity, significance and impact.  
            Papers, short papers, demos, research-in-progress, posters, doctoral consortiums, didactic sessions, related to Computer Science, Human-Computer Interaction, Tourism, Cultural and Natural Heritage, Interactive Design, Communicability, Educational Quality, Collaborative Environments for Natural and Cultural Heritage, Digitization for Conservation, Archaeological Archives with New Technologies, Motion Graphics and Animation, Creative and Original Contents for Extended Reality, Artificial Intelligence, and other Computational and Arts topics and/or sub-topics solicited on, but not limited to: 
            
              - 
                
Archaeological Computing 
               
              - 
                
Computer Art 
               
              - 
                
Computer-Aided Design (CAD) 
               
              - 
                
Computer Graphics 
               
              - 
                
Computer Animation and Motion Graphics 
               
              - 
                
Cross-Cultural and Internationalization of Design 
               
              - 
                
Cultural Heritage and Social Networking 
               
              - 
                
Development of Research and Education in Heritage Conservation 
               
              - 
                
Digital Literacy Trainings 
               
              - 
                
Digitization for Preservation 
               
              - 
                
Drones for Conservating and Protecting Cultural and Natural Heritage 
               
              - 
                
e-Book 
               
              - 
                
e-Culture 
               
              - 
                
Eco-design 
               
              - 
                
Embedded Computing 
               
              - 
                
Emerging Technologies 
               
              - 
                
Emotional Design 
               
              - 
                
Ergonomics 
               
              - 
                
Future Challenges of Visualization Methods 
               
              - 
                
Gardunia Factor in Education and Research 
               
              - 
                
Human and Social Factors in Computer Sciences 
               
              - 
                
Human-Computer Interaction 
               
              - 
                
Human-Robot Interaction 
               
              - 
                
Image Processing: Color Correction, Image Warping, Morphing and Painting 
               
              - 
                
Immersive Multimedia and Extended Reality 
               
              - 
                
Information Technology and Communication for Regional Development 
               
              - 
                
Integration of Artificial Intelligence with other Technologies for the Tourism and Cultural / Natural Heritage 
               
              - 
                
Intelligent and Adaptable Systems 
               
              - 
                
Interactive Systems for Cultural and Ecological Heritage 
               
              - 
                
Internet of Things 
               
              - 
                
Knowledge-Based Simulation 
               
              - 
                
Methodologies for Heuristic Evaluation of the Quality 
               
              - 
                
Microinformatics for Conservation and Promotion of Cultural Heritage 
               
              - 
                
Mobile Network Security 
               
              - 
                
Online Museum 
               
              - 
                
Open Source Software 
               
              - 
                
Photography and Illustration Digital 
               
              - 
                
Publishing and Digital Libraries 
               
              - 
                
Preservation and Image Restoration of Digital Culture 
               
              - 
                
Quality Attributes and Metrics for Interactive Systems 
               
              - 
                
Quality Oriented to Software Architecture and Database 
               
              - 
                
Reusability of the Current Digital Archiving Solutions 
               
              - 
                
Robotics for Tourism and Cultural Heritage 
               
              - 
                
Role of Local Community and ICTs in Cultural Heritage Management 
               
              - 
                
Semiotics for Interactive Design 
               
              - 
                
Social Networking 
               
              - 
                
Software Engineering 
               
              - 
                
Speech and Natural Language Interfaces 
               
              - 
                
Storytelling and Extended Reality 
               
              - 
                
Tangible User Interfaces 
               
              - 
                
Techniques and Methodologies for Creative Cross-media Content 
               
              - 
                
Technological and Economical Valuation of Natural and Cultural Heritage Resources 
               
              - 
                
Telecommunications and Marketing Models in the Museum as Distributed Network 
               
              - 
                
Tourism Enterprise Information Systems and Intelligent Agents 
               
              - 
                
Tourism Technology Management 
               
              - 
                
Usability Engineering and User Experience 
               
              - 
                
User Interfaces for e-Culture and e-Tourism 
               
              - 
                
Video Games and Cultural Heritage 
               
              - 
                
Virtual Campus and Distance Education 
               
              - 
                
Virtual Simulation and Quality in Heritage and Historic Environments 
               
              - 
                
Visitor and ICTs Impact Management for World Heritage Sites 
               
              - 
                
Visual Effects and Cinema Digital 
               
              - 
                
Visualization Tools and Systems for Simulation and Modeling 
               
             
            An extensive listing connotes and reflects the requirement and also skill necessary to find intersection zones of the disciplines among the different domains, fields, and specialities; which at the same time potentially boosts and merges the formerly different scientific views.  | 
         
       	
	  
	 
	   
	  
	  
	     
	    
	     
	   
	    
	      
	   
	    
	   
	  
	     
	       	  
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